File:Ray.casting.howto.avoid.vertex.svg
Summary
| Description |
English: Example of two vertices of which is one to be avoided and one counted as an intersection in the ray casting algorithm (PiP problem).
Српски / srpski: Пример два темена од којих прво треба да буде избегнуто а друго рачунато као пресек код методе зрака. (решавање проблема припадности тачке многоуглу) |
| Date | |
| Source | Own work |
| Author | User:Михајло Анђелковић |
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