Category:Physics engine
English: Physics engine is a computer program that simulates Newtonian physics models, using variables such as mass, velocity, friction and wind resistance. It can simulate and predict effects under different conditions that would approximate what happens in real life or in a fantasy world. Its main uses are in scientific simulation and in video games.
Русский: Физический движок — подсистема в компьютерных играх и других приложениях, отвечающая за симуляцию физики абсолютно твёрдого тела.
Category:Uses of Wikidata InfoboxCategory:Uses of Wikidata Infobox with no imagesoftware for approximate simulation of physical systems | |||||
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Pages in category "Category:Physics engine"
- Category:Bullet Physics Library
- Category:Open Dynamics Engine
- Category:Phyz
- Category:Ragdoll physics
- Category:Simulation Open Framework Architecture
- Category:Tokamak engine
- File:Ape 1.png
- File:Box2d-screenshot.png
- File:Collision.svg
- File:Friction.png
- File:Hitbox.jpg
- File:NVIDIA PhysX Logo.png
- File:Open4D.png
- File:Portal physics-2.svg
- File:Portal physics-3.svg
- File:Portal physics.svg
- File:Screenshot phun.PNG
- File:SPARTA animation.jpg
- File:TRUE Procedural Animation En.gif
- File:TRUE Procedural Animation Fr.gif