File:A computer simulation study and component evaluation for a quaternion filter for sourceless tracking of human limb segment motion. (IA computersimulati00hena).pdf

Summary

A computer simulation study and component evaluation for a quaternion filter for sourceless tracking of human limb segment motion.   (Wikidata search (Cirrus search) Wikidata query (SPARQL)  Create new Wikidata item based on this file)
Author
Henault, German A.
image of artwork listed in title parameter on this page
Title
A computer simulation study and component evaluation for a quaternion filter for sourceless tracking of human limb segment motion.
Publisher
Monterey, California: Naval Postgraduate School
Description
Thesis advisors, Robert B. McGhee, John S. Falby
AD-A331 813
Thesis (M.S. in Computer Science) Naval Postgraduate School, March 1997
Includes bibliographical references (p. 87-89)
Current methods of tracking the human body within virtual environments (VE) are hampered by problems due to interference which occurs from using artificially generated source signals. In recent years, the miniaturization of self-contained inertial tracking systems has made them a viable alternative. They are impervious to external interference but require filtering in order to give accurate orientation data. Filters for this purpose using Euler angles are common, but are limited by their inability to track through the vertical axis. A filter based on quaternions would not have this limitation. This thesis presents an implementation of a quaternion filter in Lisp. The filter was tested with a computer simulated inertial tracker. Also presented is a quantitative and qualitative assessment of an existing inertial tracker, Angularis, which uses a filter based on Euler angles. This effort resulted in an improved filter based on quaternions which allows objects to be tracked through the vertical axis making it a more desirable option for body tracking applications. The evaluation of the Angularis inertial tracker yielded generally good results when tested on a tilt-table at various rates of motion through 45 degrees of rotation. Specifically, orientation errors measured were typically less than one degree for smooth motion. However, when moved rapidly through large orientation angles, it was found that the nonlinear characteristic of the proprietary filter resulted in large steady state errors
dk/dk cc:9116 11/14/97

Subjects: HUMAN FACTORS ENGINEERING; MAN COMPUTER INTERFACE; VIRTUAL REALITY
Language en_US
Publication date 1 March 1997, 00:00:00
Current location
IA Collections: navalpostgraduateschoollibrary; fedlink; americana
Accession number
computersimulati00hena
Authority file  OCLC: 1042553040
Source
Internet Archive identifier: computersimulati00henaCategory:Scans from the Internet Archive#A%20computer%20simulation%20study%20and%20component%20evaluation%20for%20a%20quaternion%20filter%20for%20sourceless%20tracking%20of%20human%20limb%20segment%20motion.%20(IA%20computersimulati00hena).pdfCategory:Scans from the Internet ArchiveCategory:Scans from the Internet Archive/unverified#A%20computer%20simulation%20study%20and%20component%20evaluation%20for%20a%20quaternion%20filter%20for%20sourceless%20tracking%20of%20human%20limb%20segment%20motion.%20(IA%20computersimulati00hena).pdf
https://archive.org/download/computersimulati00hena/computersimulati00hena.pdf
Category:Books without Wikidata item

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Public domain
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Category:Academic theses and dissertations of the Naval Postgraduate School Category:Books uploaded by Fæ Category:Books without Wikidata item Category:CC-PD-Mark Category:Computer simulations Category:Documents from the US Naval Postgraduate School Library Category:FEDLINK - United States Federal Collection Category:PD US Government Category:Scans from the Internet Archive Category:Scans from the Internet Archive/unverified